User Centered Design (UCD)
UCD is an people-centric design and development approach with its own tools and techniques
It (arguably and non-exclusively) draws on aspects of:
- Business and customer goal elicitation
- Human behavior, research, ergonomics, psychology
- Process and task analysis
- Market research, branding, satisfaction metrics and activities
UCD discovery provides insights into which cues to use when designing a task paths in website or product. that people can detect more easily to carry out that task. We eliminate any barriers towards outcomes, in the design and meets required outcomes e.g. encourage longer not shorter stays. It also allows us create inexpensive prototypes to validate information paths and interface design quickly and easily before investing more money and time in development and design.
What User Centered Design (UCD) does for projects
There is increased competition and demands to deliver 'less with more'. User Centered Design' (UCD) is an approach proven to:
- Cut development time and design iterations,
- Save and make money in terms of:
- Mitigating risk
- Reducing design and development time and iterations
- Increasing site traffic
- Reducing shopping cart/transaction abandonment
- Increase sales and inquiry conversions
UCD has been successfully integrated into development lifecycles such as Agile and RUP. It is widely used in companies such as Hewlett Packard, ANZ Bank, Google, Apple and even Microsofts X-Box Game Halo.
UCD myths
Contrary to popular or misinformed belief, User Centered Design does not:
- Reduce you to catering for users that may not be able to deal with feature, design and interactive rich websites e.g. designing for an 80 year old on a dial up internet connection (though hopefully they will have an appropriate alternative version to use)
- Subordinate designers to the whimsy of business analysts or other team members
- Mean you have to get users in and out of a site with their business done as fast as possible every time
- Increase project costs - whilst there are costs to UCD activities they can be justified in cost savings as discussed above
How UCD is profitable, project and business focused
Running a business its about:
- Making money
- producing the best possible outcomes for a business and its customers which makes money
- Keeping the company running, staff paid and investors happy
- A collaborative, flexible approach to web and solution design. This does not stifle the creative process or creative people
- Design, aesthetic and creative vision informed by strategic and business goals, key tasks and site audience capability throughout the design project
- A participatory and multidisciplinary approach to projects eliminating technical and design 'gotchas' later in a project. e.g. 'I can't/won't do that it will wreck the design vision/aesthetic', 'We cant do that its not possible' during the build. Everyone participants and levereages off each others knowledge and skills
- All team members , the overall project and design are firmly aligned with your or your clients business goals
- Requirements communicated through to design
And there is no reason we can't enjoy the process along the way...